#RPGaDay 11: Which “dead game” would you like to see reborn?

There’s one game that has long fascinated me.  I bought a used copy when I was in high school or junior high.  I don’t think we ever really played it. I’m not even sure if we tried, or if it was a playable system at all.  What I remember most was the highly unusual world building and artwork associated with it.

The game was called Skyrealms of Jorune.  Gord had some thoughts on Jorune that you can read here.  I’m not sure I can safely describe the game via distant memories, as I haven’t seen a copy in person in 25 years, so I’ll leave you to read around online.  But basically, it was a far future SF setting, it involved floating islands, very strange “magic” systems, unique alien races, and more.

I suspect it would best be served by an adaptation to an existing game system, such as FATE or Savage Worlds or Cypher, which from some cursory googling, a few people have attempted.  One of the things I love about RPGs is that they allow us to play in some pretty distinct and weird settings.  It doesn’t get much more unique than Jorune.  Of all the odd box set games I picked up as a teen, this one has stuck in my memories for decades.

For the month of August, I will be participating in #RPGaDay. I haven’t posted much on this blog about my love for role-playing games, and for a while, I wasn’t really acknowledging that love myself.  But RPGs were my entry point in the the geek lifestyle, and they are very important to me.  I’ll be exploring my relationship with RPGs all month with these posts.

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